Search found 165 matches

by Steve
Wed May 28, 2014 11:55 pm
Forum: StarFlight: The Lost Colony
Topic: Star Map - Stars Named
Replies: 3
Views: 6703

Re: Star Map - Stars Named

Thanks for your work. Would you mind if I hosted your maps on starflt.com and made them available on the download page for 1.03?
by Steve
Wed May 28, 2014 11:53 pm
Forum: StarFlight: The Lost Colony
Topic: Do I have the right Hypercube?
Replies: 1
Views: 4426

Re: Do I have the right Hypercube?

There is only one hypercube in game, and there is something unusual about it. Originally there were twenty-five training missions and they were quite tiresome -- unfortunately with hardcoded mission numbers there was no easy way to skip over missions 11-25 and jump to mission #26 since by the time t...
by Steve
Wed May 28, 2014 11:43 pm
Forum: StarFlight: The Lost Colony
Topic: Suggestions for game changes
Replies: 5
Views: 14388

Re: Suggestions for game changes

Hey Erlhantos, I made some changes in 1.03 (released today) to hopefully address some of your concerns. Instead of most races having huge unbeatable war fleets I basically redid the entire algorithm for fleet size generation to greatly reduce the number of ships in most encounters. I also enabled an...
by Steve
Sat Jan 25, 2014 11:08 pm
Forum: StarFlight: The Lost Colony
Topic: Mouse Movement Issues
Replies: 2
Views: 4539

Mouse Movement Issues

Some people have reported mouse movement problems within the game. I have not personally seen this problem, but other developers ran into this issue years ago. The easiest solution is to go into windowed mode: from the main menu, go to settings, and turn full-screen to off. The problem seems to be m...
by Steve
Sat Jan 25, 2014 11:00 pm
Forum: StarFlight: The Lost Colony
Topic: can any body help me i cant get of persanal and
Replies: 2
Views: 4129

Re: can any body help me i cant get of persanal and

There is a nice large exit button at the bottom left corner -- I've heard of this happening if you play the game on a netbook or computer monitor that is very low resolution such as 1024x600 The game requires a screen resolution of 1024x768 or greater to see the bottom of the screen. If you can chan...
by Steve
Fri Jan 03, 2014 3:48 pm
Forum: StarFlight: The Lost Colony
Topic: genetic smaples`
Replies: 7
Views: 15633

Re: genetic smaples`

Spoilers below... (You have been warned) For the Elowan you need to keep talking to them and asking questions and making positive statements until their attitude is 85+, then they will give you their own genetic material to return to the scientists The Spemin need to be tricked into giving their dat...
by Steve
Fri Jan 03, 2014 3:41 pm
Forum: StarFlight: The Lost Colony
Topic: Unable to launch from Docking Bay
Replies: 6
Views: 9209

Re: Unable to launch from Docking Bay

.NET Framework is not required. The code base is Visual C++ 2005 SP1. All required files should be included, but you could try installing the redistributable package: x86: http://www.microsoft.com/en-us/download/details.aspx?id=5638 x64: http://www.microsoft.com/en-us/download/details.aspx?id=18471
by Steve
Fri Oct 04, 2013 10:42 pm
Forum: StarFlight: The Lost Colony
Topic: Frequently Asked Questions
Replies: 0
Views: 12134

Frequently Asked Questions

Combat Item Drop Mechanics: http://beta.starflt.com/viewtopic.php?f=4&t=214 Where can I find mineral "x:" http://beta.starflt.com/viewtopic.php?f=4&t=228&p=518#p522 1.) Do I have to follow the game in a strict linear order, or am I free to explore the game like I wish? For example, if I find an arti...
by Steve
Fri Oct 04, 2013 3:15 pm
Forum: StarFlight: The Lost Colony
Topic: genetic smaples`
Replies: 7
Views: 15633

Re: genetic smaples`

A couple hints: You need a total of seven to beat the quest: 1 race has four different types of genetic material. You won't get all four types unless you salvage them randomly from their destroyed ships 1 race wants to be flattered first, and if their attitude is very very positive they will give it...
by Steve
Wed Aug 07, 2013 11:40 pm
Forum: StarFlight: The Lost Colony
Topic: Tutorial difficulty
Replies: 3
Views: 5601

Re: Tutorial difficulty

... Kind of a subtle hint that if you start collecting minerals and lifeforms to sell back to Starport instead of strictly following the game in a linear order, you could quickly collect a little bit of extra fuel.