Search found 167 matches

by Steve
Mon Jan 15, 2024 8:57 pm
Forum: StarFlight: The Lost Colony
Topic: Call for Alpha Testers / Developers
Replies: 12
Views: 33640

Re: Call for Alpha Testers / Developers

Fixed in 2.22

If you are interested in a remake of this engine, check out https://github.com/Starflight-The-Lost-Colony
by Steve
Wed Mar 10, 2021 11:42 pm
Forum: StarFlight: The Lost Colony
Topic: Quest 50
Replies: 2
Views: 6624

Re: Quest 50

If you find an alternative location set of coordinates to place the artifact, I'll make the modifications. Send me an email or PM.
by Steve
Fri Jul 19, 2019 4:26 pm
Forum: StarFlight: The Lost Colony
Topic: Call for Alpha Testers / Developers
Replies: 12
Views: 33640

Re: Call for Alpha Testers / Developers

Very strange. Did a number of tests on my system and I was unable to cause the system to crash. Testing a number of invalid screen resolutions always successfully made the system fall back properly to lower resolutions in windowed mode over here: Desktop resolution: 1600 x 1200 Desktop color depth: ...
by Steve
Sun Jun 02, 2019 11:57 am
Forum: StarFlight: The Lost Colony
Topic: Call for Alpha Testers / Developers
Replies: 12
Views: 33640

Re: Call for Alpha Testers / Developers

Music is data\config.lua: AUDIO_MUSIC = set to true

I'll change this for 2.01

Fonts are a mess, sometimes fine, sometimes overlapping at different resolutions.
by Steve
Sun Jun 02, 2019 10:37 am
Forum: StarFlight: The Lost Colony
Topic: Please vote: 2.01 game improvements
Replies: 3
Views: 14519

Please vote: 2.01 game improvements

I'm interested in everyone's opinion about several suggested game improvements. Should each of these things be changed? Even a yes/no vote would be helpful: Issue list: 1. Enable the [X] to close the game window 2. Pirate encounters are too hard, less ships per encounter 3. Terrain Vehicle Combat Tw...
by Steve
Wed May 22, 2019 6:03 pm
Forum: StarFlight: The Lost Colony
Topic: Call for Alpha Testers / Developers
Replies: 12
Views: 33640

Re: Call for Alpha Testers / Developers

If anyone wants to run through the quests with detailed spoilers and infinite money, please PM me.
by Steve
Wed May 22, 2019 2:26 pm
Forum: Other StarFlight Fan Games
Topic: Project found! Reverse Engineering Starflight 1&2
Replies: 1
Views: 12360

Re: Project found! Reverse Engineering Starflight 1&2

FYI: For those interested in just the data tables used, an earlier project extracted and decoded them into two Excel spreadsheets:

http://www.starflt.com/downloads/sf1data.xls

http://www.starflt.com/downloads/sf2data.xls
by Steve
Wed May 22, 2019 2:10 pm
Forum: StarFlight and StarFlight 2
Topic: PC versions available on starflt.com
Replies: 2
Views: 14006

Re: PC versions available on starflt.com

FYI, the best way I know to embed an ICO file within an EXE is the freeware program "Resource Hacker." Also "Advanced Installer" creates professional MSI install files very easily for free as long as you use the template/"Generic installer project: simple" I've considered updating the DFend/DOSBOX v...
by Steve
Wed May 22, 2019 2:03 pm
Forum: General/Off-topic
Topic: Cyberpunk 2077
Replies: 5
Views: 18163

Re: Cyberpunk 2077

Looks like it's going to be built on the same engine as The Witcher series except in first person? Definitely looks interesting.
by Steve
Wed May 22, 2019 1:22 pm
Forum: StarFlight: The Lost Colony
Topic: Call for Alpha Testers / Developers
Replies: 12
Views: 33640

Call for Alpha Testers / Developers

The latest release of The Lost Colony ver 2.0 is the first major version posted in the last five years. The source code is now available via Github. (links at the top of this forum) Quite a lot of development and code cleanup occurred in 2015 and again in 2017 to update the game engine in a number o...