Search found 157 matches

by Steve
Sun Jan 06, 2019 12:29 pm
Forum: StarFlight: The Lost Colony
Topic: Where can I download the source code for Starflight: The Lost Colony?
Replies: 4
Views: 273

Re: Where can I download the source code for Starflight: The Lost Colony?

I personally endorse posting everything on github.com, and I do have a copy of TLC's source code so I can guarantee you that it will not be lost. Since the first message in this thread stated that something illegal could be happening, I wanted to make it clear that I am not the rights holder and wou...
by Steve
Wed Jan 02, 2019 2:52 pm
Forum: StarFlight and StarFlight 2
Topic: PC versions available on starflt.com
Replies: 0
Views: 128

PC versions available on starflt.com

Several variations of the PC games may be downloaded from my site. The Amiga and Genesis versions are floating around as well and have somewhat different gameplay and arguably better controls.

If you have any trouble with any of these versions or new suggestions, please let me know.
by Steve
Wed Dec 26, 2018 9:36 am
Forum: StarFlight: The Lost Colony
Topic: Distribute on a marketplace such as Itch.io?
Replies: 1
Views: 142

Re: Distribute on a marketplace such as Itch.io?

The intellectual property is owned by Rod McConnell. TLC is owned by Jonathan Harbour (http://jharbour.com/) starflt.com and beta.starflt.com are fan sites owned by myself. You would need to contact Jonathan Harbour for permission if you want to pursue this. The source code for the project was writt...
by Steve
Wed Dec 26, 2018 9:23 am
Forum: StarFlight: The Lost Colony
Topic: Where can I download the source code for Starflight: The Lost Colony?
Replies: 4
Views: 273

Re: Where can I download the source code for Starflight: The Lost Colony?

The source code was available for years, but seems to have gone off-line: https://code.google.com/archive/p/starflighttlc/source I am not the creator/owner of this software project, you should contact Jonathan Harbour: http://jharbour.com/ While this project was active, I contributed a bit to its de...
by Steve
Mon Dec 10, 2018 3:07 pm
Forum: StarFlight: The Lost Colony
Topic: Science mission 47? Threatening actions
Replies: 5
Views: 4335

Re: Science mission 47? Threatening actions

The Bar-zhon and Coalition have the two important pieces of information to help you complete the quest and retrieve the shimmering pyramid.

I'm sending you an email with the exact details if you want spoilers.
by Steve
Tue Apr 11, 2017 2:53 pm
Forum: Other StarFlight Fan Games
Topic: Starflight Related Game Projects
Replies: 6
Views: 4837

Re: Starflight Related Game Projects

Should be fixed now. I had upgraded the server without upgrading phpbb.

A decade ago I hex-edited Starflight II for fun. Quite a few new features and modifications. Trading for the Leghk battle jumper and lasers 50% stronger than plasma bolts was always fun.
by Steve
Fri Dec 30, 2016 12:21 pm
Forum: Other StarFlight Fan Games
Topic: What game engine is suitable to make a Starflight game?
Replies: 7
Views: 4608

Re: What game engine is suitable to make a Starflight game?

In our case we just had good programmers. I would definitely suggest some internet research to see if something better is out there. Also if you plan to do anything with open source or a community project, I strongly recommend reading this first: Producing Open Source Software: How to Run a Successf...
by Steve
Mon Mar 07, 2016 11:50 am
Forum: StarFlight: The Lost Colony
Topic: Decontamination Mission bug?
Replies: 1
Views: 2073

Re: Decontamination Mission bug?

I checked through the code on this side, artifact "Genetic Transporter Specifications" is given to you, but it will not if you have the artifact titled "Transporter Operating Code" in your inventory. If you have that artifact, either jettison it or sell it to starport. On your initial meeting with t...
by Steve
Thu Mar 03, 2016 11:28 am
Forum: StarFlight: The Lost Colony
Topic: Defensive Alliance Mission Broken?
Replies: 3
Views: 2495

Re: Defensive Alliance Mission Broken?

Yes, unfortunately it's a scripting bug -- the script only executes if you do not have a coalition computer in inventory -- I've corrected the bug on this side and will roll it up with a number of other things for the next patch, but for now you'll need to jettison it and obtain one when prompted.